Options Mudd Up! with DJ/Rupture: Playlist from April 25, 2012 Options

View DJ/Rupture's profile Options

Forward-thinking electronic music, regional sounds from around the world, hip-hop, dancehall, and float. Frequent international guests widen the picture. (Visit homepage.)

On WFMU | 91.1, 90.1, 91.9 FM & wfmu.org
WFMU LIVE Audio Streams (Get help):   Pop-up  |  128k AAC  |  128k MP3  |  32k MP3

iTunes Feed Also available as an MP3 podcast. More info at our Podcast Central page.

<-- Previous playlist | Back to Mudd Up! with DJ/Rupture playlists | Next playlist -->

Options April 25, 2012: CLASSICAL GREASE

Listen to this show: Pop-up listen Pop‑up player!

Artist Track Album Label Approx. start time
Mark Van Hoen  Where Were You?   Options The Revenant Diary  Editions Mego  0:00:00 (Pop‑up)
TCF  0759c576bab5de79719bb6c332364dbf92c189de   Options     0:03:45 (Pop‑up)
Psychick Warriors Ov Gaia  The Challenge   Options     0:08:17 (Pop‑up)
Mark Van Hoen  Garabndl x   Options The Revenant Diary    0:12:44 (Pop‑up)
Georgien  Nadouri   Options Voix de l'Orient Sovietique    0:16:48 (Pop‑up)
Ólafur Arnalds & Nils Frahm  a1   Options Stare    0:18:50 (Pop‑up)
TCF  cbf3be7cfa2eda36d7a98f80b729129dc11200fd   Options     0:22:59 (Pop‑up)
Nico Muhly  Mother Tongue   Options Mother Tongue    0:25:52 (Pop‑up)
Psychick Warriors Ov Gaia  Anathema Ov Jean Jacques Derrillard   Options     0:31:27 (Pop‑up)
Moe Tucker  Heroin   Options I Feel So Far Away: Anthology 1974-1998  Sundazed  0:36:06 (Pop‑up)
Mohammed Ben Mohammed Ba-Soweid  Marhaban Ahlan (Hello, Welcome)   Options Qat, Coffee & Qambus: Raw 45s from Yemen  Parlophone  0:41:33 (Pop‑up)
Bvdub  Your Loyalty Lies Long Forgotten   Options Pop Ambient 2012  Kompakt  0:45:29 (Pop‑up)
Mahamoud Aziz  Ah Ya Aziz   Options     0:49:48 (Pop‑up)
TCF  1000 Snares   Options     0:55:29 (Pop‑up)

<-- Previous playlist | Back to Mudd Up! with DJ/Rupture playlists | Next playlist -->

RSS feeds for Mudd Up! with DJ/Rupture: RSSPlaylists feed | RSSMP3 archives feed

| E-mail DJ/Rupture | Other WFMU Playlists | All artists played by Mudd Up! with DJ/Rupture |

Listen on the Internet | Contact Us | Music & Programs | WFMU Home Page | Support Us | FAQ

Live Audio Streams for WFMU: Pop-up | 128k AAC | 128k MP3 | 32k MP3    (More streams: [+])

Listener comments!

  8:07pm the glowing one:

first Lamin and now Rupture, the perfect radio evening
  8:11pm base 16:

0759c576bab5de79719bb6c332364dbf92c189de - What is it? Some kind of HEX?
  8:13pm the glowing one:

that's a sha-1 hash
  8:13pm Kat in Chicago:

I dunno what it is but hearing Rupture read it on air was pretty great
  8:16pm RupTure:

  8:18pm the glowing one:

it's a cryptographic has function with which you can basically uniquely identify a large set of data... like a digital song for instance ;)
  8:20pm the glowing one:

if only one bit in the song is different the hash will be completely different. and the hash function is built in a way that faking it is nearly impossible. so it's very important tool to verify data.
  8:21pm RupTure:

and you pronounce it "shah one" ?
  8:22pm the glowing one:

  8:23pm base 16:

  8:24pm juan:

nice show !!!!
  8:25pm Destroit:

just joining, like what I hear. Hello everybody.
  8:27pm RupTure:

hello everybody
  8:30pm the glowing one:

the fascniating thing about hash functions is that they are very short compared to the data they are thrown at. the sha-1 is only 20 bytes long, that's 1/52428 of a megabyte! still no-one has managed to intentionally create two identical sha-1 hashes from two different data sets yet. although for older weaker hash functions that has been achieved already.
  8:32pm 12539:

TCF's soundcloud page has a title with upside down characters too. I'd hate to have to read that one out loud.

  8:34pm the glowing one:

oh, 20 bytes don't seem much, but it means that there are over 1.46 Quindecillion possible SHA-1 hashes... I had to look the name of that large number name up ;P
  8:34pm base 16:

  8:37pm the glowing one:

YES, thanks for bringing that topic up, Mr. Rupture! people need to become more aware of that issue...
  8:40pm the glowing one:

ironically Apple's iTunes loudness normilization is counteracting this effect of overcompression.... with it enabled the "loud" stuff just sounds as crappy as it really is (there are other schemes, like ReplayGain, but Apple is more popular)
  8:45pm the glowing one:

there's no such normalization with CD players, but with iPods and computers there is! so in the end, this loudness war will hopefully end when the CD is gone.
so the oh-so-bad-sounding-digital-files will eventually lead to better mastering again and this to better listening experiences (at least for the new stuff, the damage that been done to the 90s and 00s music can't be easily undone)... :P
  8:49pm the glowing one:

this video made by engineer Bob Katz is explaining it pretty well:

  8:52pm RupTure:

thanks! do you do audio mastering/engineering Glowing One? you seem in pretty deep w/ this stuff
  8:55pm the glowing one:

no, I don't but I've been a member since the early 00s at a forum that copes with digital audio, HydrogenAudio.org, so I've learned a bit along the way. I'm not a engineer and all I know is pretty basic anyhow. I'm just a (digital) audio enthusiast.
  8:59pm the glowing one:

haha, he has added all his snare samples into an audio player and pressed play
  8:59pm HotRod:

Much of the development of the snare drum and the drum rudiments is closely tied with the use of the snare drum in the military. In his book, The Art of Snare drumming, Sanford A. Moeller (of the "Moeller Method" of drumming) states that "To acquire a knowledge of the true nature of the [snare] drum, it is absolutely necessary to study military drumming, for it is essentially a military instrument and its true character cannot be brought out with an incorrect method. When a composer wants a martial effect, he instinctively turns to the drums".
Before the advent of radio and electronic communications, the snare drum was often used to communicate orders to the soldiers. American troops were woken up by drum and fife, playing about 5 minutes of music, including the well known Three Camps. Troops were also called for meals by certain drum pieces such as "Peas on a Trencher", or "Roast Beef". A piece called the "Tattoo" was used to signal that all soldiers should be in their tent, and "The Fatigue" was used to police the quarters or drum unruly women out of the camp. http://en.wikipedia.org/wiki/Snare_drum
  9:01pm RupTure:

  9:01pm ifny:

@HotRod: word.
  9:02pm HotRod:

Thanks for the show, Rupture :)
  6:20am GPX:

Great flow and transitions Van Hoen > Georgien > Arnalds & Frahm
  7:50pm tomasz.:

this one was too good, gonna have to listen to it again
(C) 2022 WFMU. Generated by KenzoDB, (C) 2000-2022 Ken Garson